Hi Everyone,
I regularly see how the Pro's use strategically placed battle damage to increase the realism of their customs. Sometimes with the use of rotary tools and sometimes just with paint.
I'm hoping someone could give me a more detailed description of this process and any professional tips? For example which rotary tools give what kind of effects?
I've seen effects like dents on the panels, charred slashes from lasers, bullet holes with the metal warped outwards etc. which I can't figure out how to recreate.
Learning anything new is about practice. No one ever told me jack about battle damage so I just took some plastic scraps and used a dremel and test out all the bits my set came with. Just mess around with the scrap plastic pieces with any bit you can and you'll see what you end up with. Then, it's just a matter of doing that again but on an actual figure. There is a point where battle damage in my opinion is too much though so take it easy at first.
At what point should the battle damage be done? Before the priming stage or after?
Before the priming stage is how I do it.
What is scratch building?
Building something totally on your own from material like styrene or other scrap plastic and/or parts and pieces where you are the designer and builder.
How do you get the scratched/scraped off paint effect in customs like
frenzyrumble's DOTM Sentinel Prime, where the paint looks like it's been scraped off by rubbing off on something and the underlying silvery metal is exposed?
There's a couple different methods. You could spray lacquer silver base coat first, then apply an acrylic top coat and scrape the acrylic layer away lightly with a softer kind of brush or tool. OR just paint it that way.
I would really appreciate it if you could consider doing a video tutorial, or a series of video tutorial's on how to create the different types of battle damage and effects with paints. I think it would really help newcomers like me have more confidence to experiment.
Thanks guys!